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Devlog
[Prototype WIP] Zombies Crashed My Economy
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Devlog
Version 0.1.6
October 29, 2022
by
SentinelDev
This one has a decent amount of unexpected stuff. While I added the UI and restart button, I also decided to add a new melee bash mechanic! If you right click, nearby zombies will be "deflected", caus...
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Version 0.1.5
October 28, 2022
by
SentinelDev
Next up, I added some items: Shotguns and medkits. They're pretty self-explanatory: Medkits heal, while shotguns deal more damage and allow you to hit more enemies with one shot. All that's left is ge...
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Version 0.1.4
October 28, 2022
by
SentinelDev
I dabbled with pathfinding, but I found that it's way out of the scope of this project. Instead, the zombies now bounce off of obstacles. This didn't solve the zombies being bad at mazes, so I updated...
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Version 0.1.3
October 26, 2022
by
SentinelDev
I added both a health system and a basic level. Unfortunately, the zombie's chase AI isn't suitable for twisting turns, so I'll have to try to add some basic pathfinding. I noticed that whenever I pla...
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Version 0.1.2
October 25, 2022
by
SentinelDev
I added zombie AI and their death mechanics. Currently, the player doesn't take damage from them. If you land a finishing shot on a zombie, the bullet will phase through them. While this wasn't intent...
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Version 0.1.1
October 25, 2022
by
SentinelDev
Shooting mechanics have been added. Right now it's just a pistol, but I plan on adding weapons you can pick up from fallen zombies. Speaking of which, zombie AI is next!...
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Version 0.1.0
October 25, 2022
by
SentinelDev
#prototype
Hey everyone! Today, I'm starting my first public game dev project in a long time, Zombies Crashed My Economy. Right now, all that's been implemented is WASD movement and aiming in the direction of yo...
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